Glass tubes, that display the essentia they are transporting Item grates, working mostly as they did in TC4 Robes of the adept, an alternate, more casting-focused armor choice for the mid game I know it has been a while since the last update - sorry about that! This update includes a few new features and a whole lot of bugfixes that have accumulated over the last few months. Made the warded chest opening / closing animation sync in multiplayer Rift jar blocks destroyed by rifts now do the expected thingįixed many block animations being flickery and jumping around in framesįixed obelisks keeping dead entities alive (for real) Made all vis-using machines show particles to indicate if they are successfully consuming vis or not Made the game not crash if a TA slab with invalid metadata is madeįixed the metaspacial devices crashing the client if the machine is loaded while running but the rift is in an unloaded chunk Reworked the primal cutter ability - including no longer messing with armor stands Void shields no longer take melee damage from their owner ever, and cannot be collided with by their ownerįixed touch and bolt foci hitting void shields sometimes when they should notĪdded config options for the impetus generatorįixed the client sometimes relying on NBT data it does not have on the thaumostatic harness Misc lang changes and updated translations The gyroscope augment for the thaumostatic harness will now prevent fall damage even when deactivated, as long as it has visįixed owned constructs being able to be picked up while in their dying animation Obelisks and ancient barriers now use the TC4-style effect instead of the flux rift effectįixed the thaumostatic harness being able to hold more vis than intended after removing the girdle augment Sources can be found in the github repository.Eldritch autocasters are no longer hostile in peacefulĮldritch Crabs should no longer be spawned inside blocks from crusted openingsįixed crusted openings rarely generating not attached to a blockįixed the impetus gate having part of its model in the wrong locationįixed the elytra harness being researchable without eldritch researchįracture and mirror starfield glass recipes now require the correct research This work is licensed under a Creative Commons Attribution 4.0 License. If too many aspects are disabled and there are no paths left without any of those, the script will try to find the shortest path using the minimal number of disabled aspects. Note that this may cause the path to grow longer. The script will then try to find paths without these. If you are unhappy with the path you got, because you do not have access to those aspects yet or they are quite rare, simply disable those aspects from Available Aspects. Note that sometimes the length of any path is longer then the given minimum, but this should not be a problem for your research note. Then click Find Connection and the script will search for the shortest path (well, with at least the minimum length) that connects the two aspects. If in your research note, the two aspects have two blank spaces between them, choose the value 2 for Min. Additionally, choose the minimum number of steps between those two aspects. If you have a research note with two aspects that you don't know how to connect, simply choose them in the dropdown list above ( From: and To:). This script helps you with your Thaumcraft 4.x research.
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